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publish

Usage: sern commands publish [options] [path]

New way to manage your slash commands

Arguments:
path path with respect to current working directory that will locate all published files

Options:
-i, --import [scriptPath...] Prerequire a script to load into publisher
-t, --token [token]
--appId [applicationId]
-h, --help display help for command

Implicits

  • Automatically reads a .env in the working directory. For seamless integration, your .env file should look like this:
.env
DISCORD_TOKEN=<YOUR_TOKEN>
APPLICATION_ID=<YOUR_APPLICATION_ID>
NODE_ENV=<production|development>
  • Calls the discord API with the PUT route. Wherever your commands directory is located, publish will override the existing application commands at Discord. Existing commands do not count towards the command limit creation daily.

You may pass these in as command line arguments as well. CLI arguments take precedence. If you do not know how to obtain either of these credentials, click here

Usage

usage

Features

  • Automatically syncs api with your command base
  • generates JSON file of output (.sern/command-data-remote.json)
  • supports publishing direct esm typescript files
  • commonjs + javascript users need to compile first and then run sern publish on the dist/ output
  • prerequire scripts.
  • supports a configuration that is the same as the original publish plugin.

Each command file can have an extra config that follows ValidPublishOptions:

Config


type ValidMemberPermissions =
| PermissionFlagBits //discord.js enum
| PermissionFlagBits[] //array of discord.js enum
| string //must be a stringified number
| bigint

interface PublishConfig {
guildIds?: string[];
dmPermission?: boolean;
defaultMemberPermissions: ValidMemberPermissions;
}
type ValidPublishOptions =
| PublishConfig
| (absPath: string, module: CommandModule) => PublishConfig

In other words, you can export a function or object.

Prerequiring

Is there a service that is required at the top level of a command?

  • Create an ES6 script anywhere:
scripts/prerequire.mjs
import { makeDependencies, single, Service } from '@sern/handler'
import { Client } from 'discord.js'

await makeDependencies({
build: (root) =>
root.add({ "@sern/client": single(() => new Client(...options)) }),
});

await Service('@sern/client').login()

This will create a container for publishing. (as of 0.6.0, client is required or this will crash)

Example: command published in guild

Script ran:

sern commands publish -i ./scripts/prerequire.mjs
import { commandModule, Service, CommandType } from '@sern/handler'

const client = Service('@sern/client');

export const config = {
guildIds: ["889026545715400705"]
}

export default commandModule( {
type: CommandType.Slash
description: `${client.user.username}'s ping`,
execute: (ctx) => {
ctx.reply('pong')
}
})